
package ru.kpm.rectpack.represent;

/**
 *
 * @author Podorov Alexander
 */

public class InputData
{
    private int cx = 0;
    private int cy = 0;
    private int cz = 0;
    private int dcx = 0;
    private int dcy = 0;
    private int dcz = 0;

    private int px = 0;
    private int py = 0;    
    private int dpx = 0;
    private int dpy = 0;
    private int dpz = 0;
    private int pLayers = 0;

    private int x = 0;
    private int y = 0;
    private int z = 0;
    private int layers1 = 0;
    private int layers2 = 0;

    public int getCx()
    {
        return cx;
    }

    public void setCx(int cx)
    {
        this.cx = cx;
    }

    public int getCy()
    {
        return cy;
    }

    public void setCy(int cy)
    {
        this.cy = cy;
    }

    public int getCz()
    {
        return cz;
    }

    public void setCz(int cz)
    {
        this.cz = cz;
    }

    public int getDcx()
    {
        return dcx;
    }

    public void setDcx(int dcx)
    {
        this.dcx = dcx;
    }

    public int getDcy()
    {
        return dcy;
    }

    public void setDcy(int dcy)
    {
        this.dcy = dcy;
    }

    public int getDcz()
    {
        return dcz;
    }

    public void setDcz(int dcz)
    {
        this.dcz = dcz;
    }

    public int getDpx()
    {
        return dpx;
    }

    public void setDpx(int dpx)
    {
        this.dpx = dpx;
    }

    public int getDpy()
    {
        return dpy;
    }

    public void setDpy(int dpy)
    {
        this.dpy = dpy;
    }

    public int getDpz()
    {
        return dpz;
    }

    public void setDpz(int dpz)
    {
        this.dpz = dpz;
    }

    public int getLayers1()
    {
        return layers1;
    }

    public void setLayers1(int layers1)
    {
        this.layers1 = layers1;
    }

    public int getLayers2()
    {
        return layers2;
    }

    public void setLayers2(int layers2)
    {
        this.layers2 = layers2;
    }

    public int getPLayers()
    {
        return pLayers;
    }

    public void setPLayers(int pLayers)
    {
        this.pLayers = pLayers;
    }

    public int getPx()
    {
        return px;
    }

    public void setPx(int px)
    {
        this.px = px;
    }

    public int getPy()
    {
        return py;
    }

    public void setPy(int py)
    {
        this.py = py;
    }    

    public int getX()
    {
        return x;
    }

    public void setX(int x)
    {
        this.x = x;
    }

    public int getY()
    {
        return y;
    }

    public void setY(int y)
    {
        this.y = y;
    }

    public int getZ()
    {
        return z;
    }

    public void setZ(int z)
    {
        this.z = z;
    }
}
